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Invitation to a Free NYU Human Capital Innovaton Conference: Using Games to Win the War for Talent in the Workplace - 4/12 @ 12-8pm

  • 1.  Invitation to a Free NYU Human Capital Innovaton Conference: Using Games to Win the War for Talent in the Workplace - 4/12 @ 12-8pm

    Posted 04-08-2016 20:13
    Below is an invitation to this upcoming cutting-edge Human Capital Innovaton Conference.  There is a link for registration and to look over the exciting program that has been put together. You can attend in person or watch it online.   

    Please disseminate this invitation to your students and colleagues.  



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    Event Details:

    NYU Tandon School of Engineering,
    Pfizer Auditorium
    5 MetroTech Center
    Brooklyn, NY
    Tuesday, April 12, 2016
    12 p.m. to 8:00 p.m. EDT

    Registration & Networking
    12:00 - 1:00 p.m.

    Welcome, Introduction & Lectures
    1:00 - 5:45 p.m.

    Panel Q&A
    5:45 - 6:30 p.m.

    Networking Buffet (On-Site Only)
    6:30 - 8:00 p.m.

    View our full agenda here.

    Admission is Free!

    Attend in person or 
    Watch online

    RSVP Here

     




    This event will be simulcast LIVE by NYU Tandon Online, The Online Learning Unit. Learn about NYU's Online Graduate Program in:

    Learn more about our degrees at online.engineering.nyu.edu.

    Once reserved purely for entertainment, businesses are widely embracing "serious" games and "gamification". Serious games include everything from recruitment games that allow candidates to learn about themselves to sophisticated and realistic 3D or 4D simulations used to train employees on difficult tasks. Gamification, which is the application of game principles to non-game contexts, is used by organizations to engage and motivate employees to achieve their goals. Diverse disciplines are involved in such game technologies, ranging from computer science and game design to psychology and neuroscience.

    Game technologies are becoming increasingly popular in the workplace since they appeal to the millennial generation who have grown up playing video and computer games together with using mobile devices. But this is much more than fun! Serious games can generate up to millions of data points that can then be fed into machine-learning algorithms to help employers make smart HR decisions to win the war for talent.

    Speakers at this Conference include serious game and gamification experts who will discuss how games are being used in the workplace, best practice design and what we're learning from the data the games generate. This is a valuable opportunity to hear from and network with leading practitioners and game technology vendors.

    Sessions Include: 

    Serious Games & Gamification in the Workplace: What's out there?

    Predictive Hiring using big data, machine learning algorithms & gamification

    Measuring the Benefits of Gamification and Serious Games in the Corporate Learning Space

    PwC Game of Threats: Human Capital

    The Dynamic Duo of Employee Engagement: Gamification and Analytics

    Review the full agenda and learn more about this event.

    IHRIM - This program #20210 has been approved for 4.5 credit hours from IHRIM (International Association of Human Resource Information Management) for HRIP (Human Resource Information Professional) certification. Please visit www.ihrim.org for additional information.

    Co-Sponsors 

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